Don't forget to check out the videos I made on inverse kinematics and 2D animation: Part 1: ruclips.net/video/GQLL7laFqQY/видео.html Part 2: ruclips.net/video/vvhCHDD9FMQ/видео.html
Hello Im having errors with the line of code on 7:30 of the video. its telling me that "expected statement found ""->"" instead" and also the line of code after this always becomes a error no matter where i put this code at, plz help Line of Code: func _ready(): -> void: state_machine = animation_tree["parameters/playback"]
If the line you have is "func _ready(): -> void:" then the problem is that you have an extra ":" in there. It should be "func _ready() -> void:" with no colon after "()".
Bro explan me how show animate state machine under blend tree on multiplayer synchronizer :( Or show moving persons on 3d skeleton with affect animation. which show this in multiplayer synchronizer
Honestly, I've never done anything multiplayer so that one won't be coming anytime soon, however if I do have a need for multiplayer, I'll take a look at that for you.
@@jddoesdev ok bro , i solve this problem with re - inventing wheel :). But whatever need good answer to this question. I can send you one video. there have answer, but if you will make video about this , this can help you
i don't know why none of these can just explain a simple line of code that will get my animation to the players script im wasting weeks on you peoples videos not getting anywhere but getting good at fixing errors that shouldn't be there if I was told the correct procedure
Don't forget to check out the videos I made on inverse kinematics and 2D animation:
Part 1: ruclips.net/video/GQLL7laFqQY/видео.html
Part 2: ruclips.net/video/vvhCHDD9FMQ/видео.html
This video was my salvation after a long search for implementing animation ThankYou
Really glad it helped. It was a lot of fun to put together. I wanted to explain the other types more in depth, but the vid was already long enough.
what a madlad 🔥 thank you kind sir
Thank you for watching!
this guy sounds like he has a great beard
You know, I put a lot of effort into making my voice sound that way. Thank you for noticing!
Also sounds like he has some expressive eyebrows!
Thank you
You're welcome!
10 Types of Blender Tutorial (look it up). We've got #8 and #9 here in a single video!
Is that a good or bad thing?
What topic would you like to see for the next video? Subscribers' recommendations get the highest priority... HINT HINT
Hello Im having errors with the line of code on 7:30 of the video. its telling me that "expected statement found ""->"" instead" and also the line of code after this always becomes a error no matter where i put this code at, plz help
Line of Code:
func _ready(): -> void:
state_machine = animation_tree["parameters/playback"]
Im using 3d characterbody instead of 2d btw
If the line you have is "func _ready(): -> void:" then the problem is that you have an extra ":" in there. It should be "func _ready() -> void:" with no colon after "()".
Bro explan me how show animate state machine under blend tree on multiplayer synchronizer :(
Or show moving persons on 3d skeleton with affect animation. which show this in multiplayer synchronizer
Honestly, I've never done anything multiplayer so that one won't be coming anytime soon, however if I do have a need for multiplayer, I'll take a look at that for you.
@@jddoesdev ok bro , i solve this problem with re - inventing wheel :). But whatever need good answer to this question.
I can send you one video. there have answer, but if you will make video about this , this can help you
@@jddoesdev i m lost this video sorry :)
i don't know why none of these can just explain a simple line of code that will get my animation to the players script im wasting weeks on you peoples videos not getting anywhere but getting good at fixing errors that shouldn't be there if I was told the correct procedure